The software we develop will come with a toolkit for developers creating the path to many novel kinematic-ai based applications. Our first goal is to see some novel games or other entertainment software designed around it that involves training and competing in an open physics-based virtual environment. This would allow us to involve a large userbase into further honing Babu’s kinematic abilities, creating a unique community based robot training project.
Since our system does not simply copy human motion but it is able to interpret it in its own terms, it can be further developed into a tool in orthopedic diagnosis.
Our greatest plan for the future is to deploy our algorithms in real physical space for the purpose of controlling real humanoid robots. The greatest story of the next decade might be how these amazing pieces of technology move from showrooms to homes and become part of our everyday lives, and we strive to be a significant part of this story.